Strengths: Before getting to her physical/mental/emotional, I think it would be useful to explain Saber's Servant Status. In F/SN, Servants are Heroes of an ancient history summoned by a Master, a Magi, to do battle for the Holy Grail. As they are bound to a Master-Servant system, the Heroes have certain measurements of their skills that are based on the power of the Magi. The stronger the Magi, the stronger the Servant. As Saber is coming from Fate Route, her statistics will be based off from her Master being Emiya Shirou. Most of these are self-explanatory, with the exception of the Noble Phantasm which will be explained further in.
Strength: B Endurance: C Agility: C Magical Energy: B Luck: B Noble Phantasm: C
Along with this, she has class and personal abilities.
Magic Resistance: A – According to the game, no Magi in existence should be able to hurt Saber using their power due to her rank. This includes the advanced magic Caster, a type of Servant who has the power to use magic (no other servant should be able to actually cast their own magical spells), uses to try and hurt her. While she’ll keep this rank, it’ll be powered down so that magic will have at least some small effect on her. This includes filial magic.
Riding: B – The power to ride creatures and master them with ease, but at her level she cannot ride beings considered mythical. She can ride dragons however, as her myth gave an affinity to them.
Instinct: A – A sixth sense that helps her determine the best course of action during battle. It also improves her sight and hearing. Only activates when she engages in combat.
Magical Energy Burst: A – Channels her magical energy (or rather the magic energy used to keep her powered and active) into her weapon, to increase the blows of her attacks (includes the Noble Phantasm attack). This skill is what allows her to keep up with her larger and more formidable opponents in terms of sheer brute strength (Berserker is used as an example). It might also destroy weapons that are not of divine nature by accident.
Charisma: B – The talent to command an army of troops effectively. Her troops/the ones she fights with benefit from the power, as their strength is increased by the skill. At B rank she can effectively lead an entire country, as she did before with Great Britain.
Noble Phantasms: Consider it the equivalent of a special move in a video game. Noble Phantasms are the trump cards of Servants and no Noble Phantasm is the same as another. But, they do come at an expensive price of magical energy and even more than that. A Noble Phantasm is a spell and its name must be yelled out to be activated. Noble Phantasm names hint or outright state the true identity of the Servant fighting and are used sparingly or with the intent of killing the target. Saber has three of these.
Invisible Air – Boundary Field of the Wind King: Invisible Air is a pseudo sheath for her sword, which surrounds the blade in an invisible gust of wind. The sword is not actually invisible, but the boundary field simply makes it look like that. As Saber’s weapon is well known, enough so that even glancing at it could give away her identity, she has the Invisible Air to protect it.
Rank: C Type: Anti-Personnel Noble Phantasm Range: 1-2 People Maximum Target: 1 object (person, item, etc)
Excalibur – The Sword of Promised of Victory: When Saber releases the boundary field in a large gust of wind, her true weapon appears in its full glory. Excalibur, the famed holy sword she was given by the fairy princess of the lake after Caliburn’s destruction. Considered to be the holiest of all swords, Saber must shout out the name to release the energy she channels into it, which comes out in the form of a blast of light. It is Saber’s most powerful ability and is considered to be the most powerful Noble Phantasm, next to Gilgamesh’s Enuma Elish. Even with Shirou’s lacking ability as a Magi, she is able to create powerful blasts.
Rank: A++ Type: Anti-Castle Noble Phantasm Range: 1-99 Maximum Target: 1000 people
Avalon – All is a Distant Utopia: Excalibur’s missing sheath, which was later found to be inside of Shirou’s chest. He returned it to her before the final battle at Ryudou Temple, so she actively owns it. It allows her faster regeneration when tapped into, but does not physically appear on the battle and she does not need to shout the name to activate it. According to the game, Avalon is what kept Saber immortal through her years as King Arthur, but it went missing one day. It can also be used as a shield to counter Noble Phantasms, like Enuma Elish and to heal other people who hold it, though Saber must be close to the holder in order for it to have any effect.
Rank: EX (expert) Type: Barrier Noble Phantasm Protection Target: 1 person
Saber | Fate/Stay Night | Reapp | 5/??
Before getting to her physical/mental/emotional, I think it would be useful to explain Saber's Servant Status. In F/SN, Servants are Heroes of an ancient history summoned by a Master, a Magi, to do battle for the Holy Grail. As they are bound to a Master-Servant system, the Heroes have certain measurements of their skills that are based on the power of the Magi. The stronger the Magi, the stronger the Servant. As Saber is coming from Fate Route, her statistics will be based off from her Master being Emiya Shirou. Most of these are self-explanatory, with the exception of the Noble Phantasm which will be explained further in.
Strength: B
Endurance: C
Agility: C
Magical Energy: B
Luck: B
Noble Phantasm: C
Along with this, she has class and personal abilities.
Magic Resistance: A – According to the game, no Magi in existence should be able to hurt Saber using their power due to her rank. This includes the advanced magic Caster, a type of Servant who has the power to use magic (no other servant should be able to actually cast their own magical spells), uses to try and hurt her. While she’ll keep this rank, it’ll be powered down so that magic will have at least some small effect on her. This includes filial magic.
Riding: B – The power to ride creatures and master them with ease, but at her level she cannot ride beings considered mythical. She can ride dragons however, as her myth gave an affinity to them.
Instinct: A – A sixth sense that helps her determine the best course of action during battle. It also improves her sight and hearing. Only activates when she engages in combat.
Magical Energy Burst: A – Channels her magical energy (or rather the magic energy used to keep her powered and active) into her weapon, to increase the blows of her attacks (includes the Noble Phantasm attack). This skill is what allows her to keep up with her larger and more formidable opponents in terms of sheer brute strength (Berserker is used as an example). It might also destroy weapons that are not of divine nature by accident.
Charisma: B – The talent to command an army of troops effectively. Her troops/the ones she fights with benefit from the power, as their strength is increased by the skill. At B rank she can effectively lead an entire country, as she did before with Great Britain.
Noble Phantasms: Consider it the equivalent of a special move in a video game. Noble Phantasms are the trump cards of Servants and no Noble Phantasm is the same as another. But, they do come at an expensive price of magical energy and even more than that. A Noble Phantasm is a spell and its name must be yelled out to be activated. Noble Phantasm names hint or outright state the true identity of the Servant fighting and are used sparingly or with the intent of killing the target. Saber has three of these.
Invisible Air – Boundary Field of the Wind King: Invisible Air is a pseudo sheath for her sword, which surrounds the blade in an invisible gust of wind. The sword is not actually invisible, but the boundary field simply makes it look like that. As Saber’s weapon is well known, enough so that even glancing at it could give away her identity, she has the Invisible Air to protect it.
Rank: C
Type: Anti-Personnel Noble Phantasm
Range: 1-2 People
Maximum Target: 1 object (person, item, etc)
Excalibur – The Sword of Promised of Victory: When Saber releases the boundary field in a large gust of wind, her true weapon appears in its full glory. Excalibur, the famed holy sword she was given by the fairy princess of the lake after Caliburn’s destruction. Considered to be the holiest of all swords, Saber must shout out the name to release the energy she channels into it, which comes out in the form of a blast of light. It is Saber’s most powerful ability and is considered to be the most powerful Noble Phantasm, next to Gilgamesh’s Enuma Elish. Even with Shirou’s lacking ability as a Magi, she is able to create powerful blasts.
Rank: A++
Type: Anti-Castle Noble Phantasm
Range: 1-99
Maximum Target: 1000 people
Avalon – All is a Distant Utopia: Excalibur’s missing sheath, which was later found to be inside of Shirou’s chest. He returned it to her before the final battle at Ryudou Temple, so she actively owns it. It allows her faster regeneration when tapped into, but does not physically appear on the battle and she does not need to shout the name to activate it. According to the game, Avalon is what kept Saber immortal through her years as King Arthur, but it went missing one day. It can also be used as a shield to counter Noble Phantasms, like Enuma Elish and to heal other people who hold it, though Saber must be close to the holder in order for it to have any effect.
Rank: EX (expert)
Type: Barrier Noble Phantasm
Protection Target: 1 person