Personality: Noa is an incredibly happy-go-lucky, cheerful, optimistic, "genki" (for lack of a better word) type girl. She is eternally energetic and upbeat despite the continually worsening state of the world and is oftentimes the team cheerleader. Sometimes rather literally. She believes in the best in people, perhaps an incredibly naive outlook, but she is also an incredibly good judge of character. She can tell when someone is good at heart despite any amount of proof to the contrary, as proven in how she knows Cara is a good soul despite her thieving. This isn't to say she loves everyone -- Noa hates anyone "bad." (Like pimps.)
In all honesty, though, Noa has the weight of the world on her shoulders. The long-lost princess to a dying kingdom, Noa has been plagued by dreams her entire life from her parents' spirits, begging her to find her way to her birthplace as well as save the soul of her wayward brother. Who just so happens to be the guy behind releasing the deadly Mist into the world, as well as the guy behind summoning the walking Doomsday beast, Juggernaut. And the final boss of the game, but I digress.
Noa is weighed down somewhat by this past that she has no recollection of -- she was raised by a Ra-Seru strapped to a wolf's head, after all -- but despite the occasional bout of crying and feeling hopeless, she still manages to pick herself up and carry on again. She realizes what responsibilites she has (save the world, stop brother from killing everyone, save brother) and is willing to shoulder the burden for the better good. This, contrasted against her pure innocence and naivete because of her upbringing, is a bit of a surprise side of her character.
But back to that innocence. Noa doesn't realize, having been raised by a Seru/wolf, several nuances of society. Like why you're not supposed to go up and ask random people if you can squeeze into a bath with them (it's okay, she'll fit, her butt is really small!). Or what a pimp is (it's something bad, isn't it, she'll defend you!). Or... well, several things about modern (in Legaia's world at least) society. She asks tons of questions, always wanting to learn about these new and exciting things, but it can definitely get on her friends' nerves after a while. ("Vahn, what's a windmill/bunker/healing potion/pimp/disco/insert-anything-else-here?") She's always enthusiastic and happy to learn, but she can be a little put out and pouty if someone snaps at her for asking so many damn questions.
She's fiercely defensive of her friends... which is, basically, anyone she sets eyes on. Noa loves just about everyone right off the bat (unless you strike her as a bad person!!!1!) and will fight to the bitter end to defend them. And she's a great fighter. She believes firmly in justice and the good in the hearts of all and stands to defend those beliefs.
This isn't to say Noa is an eternal ball of sunshine. She does have her bad days and her temper tantrums from time to time, but most of the time, she is pretty cheerful and upbeat.
Noa | Legend of Legaia | Reserved
In all honesty, though, Noa has the weight of the world on her shoulders. The long-lost princess to a dying kingdom, Noa has been plagued by dreams her entire life from her parents' spirits, begging her to find her way to her birthplace as well as save the soul of her wayward brother. Who just so happens to be the guy behind releasing the deadly Mist into the world, as well as the guy behind summoning the walking Doomsday beast, Juggernaut. And the final boss of the game, but I digress.
Noa is weighed down somewhat by this past that she has no recollection of -- she was raised by a Ra-Seru strapped to a wolf's head, after all -- but despite the occasional bout of crying and feeling hopeless, she still manages to pick herself up and carry on again. She realizes what responsibilites she has (save the world, stop brother from killing everyone, save brother) and is willing to shoulder the burden for the better good. This, contrasted against her pure innocence and naivete because of her upbringing, is a bit of a surprise side of her character.
But back to that innocence. Noa doesn't realize, having been raised by a Seru/wolf, several nuances of society. Like why you're not supposed to go up and ask random people if you can squeeze into a bath with them (it's okay, she'll fit, her butt is really small!). Or what a pimp is (it's something bad, isn't it, she'll defend you!). Or... well, several things about modern (in Legaia's world at least) society. She asks tons of questions, always wanting to learn about these new and exciting things, but it can definitely get on her friends' nerves after a while. ("Vahn, what's a windmill/bunker/healing potion/pimp/disco/insert-anything-else-here?") She's always enthusiastic and happy to learn, but she can be a little put out and pouty if someone snaps at her for asking so many damn questions.
She's fiercely defensive of her friends... which is, basically, anyone she sets eyes on. Noa loves just about everyone right off the bat (unless you strike her as a bad person!!!1!) and will fight to the bitter end to defend them. And she's a great fighter. She believes firmly in justice and the good in the hearts of all and stands to defend those beliefs.
This isn't to say Noa is an eternal ball of sunshine. She does have her bad days and her temper tantrums from time to time, but most of the time, she is pretty cheerful and upbeat.