Event Name: Come As You Are! Who to credit: Sararararah Event Description: Perhaps in an attempt to identify the force that brought everyone to Luceti in the first place, a shift is conducted that reverts everyone to the state they were when they first arrived in the village. But because this is the Malnosso and shifts like these never go right, something goes wrong.
Some people are physically how they were when they first arrived, but not mentally. Others may suddenly forget everything about Luceti and wonder why they suddenly look and feel so different from what they last remember. And for people who may have been in dire straits when they arrived (such as near-death or after-death) they get returned to the village just as they were; which likely means a swift death upon the start of the experiment. But seeing as this is shift induced, rather than actually "die," they just get to wander around the village as a ghost. Neat! Or they could just be dead if someone wanted to sit out the event and/or play with death penalties idek.
The idea in general could also be tweaked in some way to try and apply more to people who hadn't been in Luceti very long, or who wouldn't change much regardless. Maybe some people are just thrown back in time to a weird canon point, either physically, mentally, or both? Or, if applicable, they could be shifted into a canon point previously held by whoever played their character before them (sans that character's Luceti memories, of course).
AND HAVE ANOTHER
Who to credit: Sararararah
Event Description: Perhaps in an attempt to identify the force that brought everyone to Luceti in the first place, a shift is conducted that reverts everyone to the state they were when they first arrived in the village. But because this is the Malnosso and shifts like these never go right, something goes wrong.
Some people are physically how they were when they first arrived, but not mentally. Others may suddenly forget everything about Luceti and wonder why they suddenly look and feel so different from what they last remember. And for people who may have been in dire straits when they arrived (such as near-death or after-death) they get returned to the village just as they were; which likely means a swift death upon the start of the experiment. But seeing as this is shift induced, rather than actually "die," they just get to wander around the village as a ghost. Neat!
Or they could just be dead if someone wanted to sit out the event and/or play with death penalties idek.The idea in general could also be tweaked in some way to try and apply more to people who hadn't been in Luceti very long, or who wouldn't change much regardless. Maybe some people are just thrown back in time to a weird canon point, either physically, mentally, or both? Or, if applicable, they could be shifted into a canon point previously held by whoever played their character before them (sans that character's Luceti memories, of course).