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Leonhardt aka "Loewe" (
2012-05-18 07:47 pm (UTC)
This is two unique mission ideas that both will tie together. Will describe both in the first part and do a form for the second for each part.
; Don't have a name yet
; Unskilled labor and rescue
; Basically this would OOCly be signed up for as a unique mission by the players due to the nature of it and permissions obviously being needed. As far as the characters are concerned it would seem like a normal mission and be delivered in that manner. The mission is one that seems easy and safe and about any character in Luceti could do it. The people chosen for the unique mission are the ones who get it.
However, the group performing this mission is ambushed by the Third Party while out. Perhaps about a day or so in. Since this is a group of people who can't fight or if they can, they really have no skill at it, it will end badly.
However, the Malnosso do find out about the ambush, just not in enough time to get the non-combatants back to Luceti before attacked. Or perhaps they don't even care since they are perfectly fine with sending them out for drafts, after all. A rescue will end up being sent out, but they won't make it in time to save everyone.
The rescue mission will be a very last minute and ICly will go to the first so many people who sign up, OOCly signed up for in advance as usual. Because of the speed needed to get them out there, the Malnosso don't check for shift compatibility so there could also be a potential for serious drawbacks to happen for this group as well. Injury or death is up to players on this one. Could also be a potential for the group that goes to barely be strong enough to fight off the ambush. No matter what, it won't be fully successful because they won't make it in time to save all the people from the first mission.
; 1: Non-combatants and unskilled only. Players who sign up must be willing to have their characters seriously injured or killed and at least half should end up dying.
; Maybe 8-10? It would be unique due to the nature of the mission.
; Any location would work as long as it isn't a place that seems likely to get attacked. Maybe helping with the harvest or planting in the farmlands?
; The mission is going to be set for a week ICly, attack happens about 2 days in and the characters who live will be returned after 3 days. Characters who die obviously will be back a week after their death.
; Not really sure? Probably about 10-20 since it should look like a normal mission.
; Combat level 2 or higher.
; Somewhere between 5 and 10 fighters and 1 field medic who can treat injuries of any survivors.
; The location of the above mission
; 2 days at most.
; 40 points like most unique missions. Maybe a chance for a bonus if they can save any non-combatants and prevent the destruction of the unfinished work.
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